| MMC 250 - Game Environments and Interactivity Credits: 3
 3 Skills Lab Hours
 
 Description
 In this course, students practice with industry software to create interactive games in two-dimensional and three-dimensional environments. Students utilize characters and models to generate robust interactive spaces that can be used for learning and entertainment. Students create projects that can be used in portfolios and apply the game design production process.
 Learning Outcomes
 Upon successful completion of the course, the student will:
 
	Listed TopicsDevelop robust game environments.Select appropriate assets for specific game genres.Assemble interactive game elements to engage users.Execute proper publishing practices for video game platforms.Combine multimedia elements in a game environment. 
 
	Reference Materials3D AssetsAnimationLighting for 3DKeyframe animationWorking with lightsDeveloping interactive elementsInterface and toolsWorking with camera angles in 3DPortfolio development Instructor-approved textbook and materials.
 Students who successfully complete this course acquire general knowledge, skills and abilities that align with CCAC’s definition of an educated person. Specifically, this course fulfills these General Education Goals:
 Approved By: Dr. Quintin B. Bullock Date Approved: 2/14/2020Critical Thinking & Problem SolvingTechnological Competence
 
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