Oct 31, 2024  
2021-2022 Catalog 
    
2021-2022 Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

MMC 250 - Game Environments and Interactivity


Credits: 3
3 Skills Lab Hours

Description
In this course, students practice with industry software to create interactive games in two-dimensional and three-dimensional environments. Students utilize characters and models to generate robust interactive spaces that can be used for learning and entertainment. Students create projects that can be used in portfolios and apply the game design production process.
Learning Outcomes
Upon successful completion of the course, the student will:

  1. Develop robust game environments.
  2. Select appropriate assets for specific game genres.
  3. Assemble interactive game elements to engage users.
  4. Execute proper publishing practices for video game platforms.
  5. Combine multimedia elements in a game environment.
Listed Topics
  1. 3D Assets
  2. Animation
  3. Lighting for 3D
  4. Keyframe animation
  5. Working with lights
  6. Developing interactive elements
  7. Interface and tools
  8. Working with camera angles in 3D
  9. Portfolio development
Reference Materials
Instructor-approved textbook and materials.
Students who successfully complete this course acquire general knowledge, skills and abilities that align with CCAC’s definition of an educated person. Specifically, this course fulfills these General Education Goals:
  • Critical Thinking & Problem Solving
  • Technological Competence
Approved By: Dr. Quintin B. Bullock Date Approved: 2/14/2020


Course and Section Search




Add to Portfolio (opens a new window)